Aaron Taecker-Wyss

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  A game about the true meaning of friendship. Crush buildings while chasing down and befriending terrified civilians. Travel from the countryside, through the suburbs, and into the city in your quest for camaraderie. Music by i, Cactus from his self-titled album.

  Developed back in early 2010 when I was still in highschool, Giant Giant is pretty simple conceptually and mechanically. Looking back, I think it would benefit a lot from the addition of a few more mechanics, which would create more dynamic play. Still, I think it captures the mood and sense of humor I had originally envisioned.


Website & content by Aaron Taecker-Wyss.

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